The Tide

Welcome to your campaign!
A blog for your campaign

Wondering how to get started? Here are a few tips:

1. Invite your players

Invite them with either their email address or their Obsidian Portal username.

2. Edit your home page

Make a few changes to the home page and give people an idea of what your campaign is about. That will let people know you’re serious and not just playing with the system.

3. Choose a theme

If you want to set a specific mood for your campaign, we have several backgrounds to choose from. Accentuate it by creating a top banner image.

4. Create some NPCs

Characters form the core of every campaign, so take a few minutes to list out the major NPCs in your campaign.

A quick tip: The “+” icon in the top right of every section is how to add a new item, whether it’s a new character or adventure log post, or anything else.

5. Write your first Adventure Log post

The adventure log is where you list the sessions and adventures your party has been on, but for now, we suggest doing a very light “story so far” post. Just give a brief overview of what the party has done up to this point. After each future session, create a new post detailing that night’s adventures.

One final tip: Don’t stress about making your Obsidian Portal campaign look perfect. Instead, just make it work for you and your group. If everyone is having fun, then you’re using Obsidian Portal exactly as it was designed, even if your adventure log isn’t always up to date or your characters don’t all have portrait pictures.

That’s it! The rest is up to your and your players.

The Tide

We were hired to recover a crystal from a sunken complex. After traveling there and fighting some of the undead inhabiting the place, we returned the crystal to the people who asked us to retrieve it.

Another day, another gold. Being the best pistoler is sometimes a thankless job.

The Tide: Chapter 1
Undeath on the Road

The trip to the city was more eventful than hoped. about 2 days out, we heard the alarm called during the first evening watch. A horde of undead attacked the camp, but was repelled by dwarven guns and our stalwart (if a bit of a stick in the mud) paladin companion. The damn zombies managed to grapple the little fellow, but I burned them off once Argent became desperate enough to rid himself of the nuisance. The burns he received were regrettable, but I think he new what he was asking when he called me to burn his location.

Things went sour when the being controlling the simple undead arrived, a Deadite wizard. This powerful being had a protective spell that made it impervious to mundane weapons, and we were lucky to drive it off with just a couple of bombs and our halfling’s trusty hammer. Most everyone got singed by his fireball, and I did get a good huff of his cloudkill spell, but once we got everyone clear of that, my restoring extract proved its value.

I get the feeling we’re going to need to track that son of a bitch down at some point, so I’ve started working on some new mixes for my bombs to deal with him.


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